The Pulp Islands of


At the moment Morvalonesia exists only as a setting for our games set in the period of 1900-1930 with an interesting mix throughout the period.  Really, it was inspired by our childhood addiction to comic books and pulp era books and films.  Then at about the same time came the excellent figures from Bob Murch at Pulp Figures and Mark Copplestone's "High Adventure" and "Back of Beyond" coupled with beasties from HLBS and various toy shops - including a stunning King Kong from the Early Learning Centre sale as well as others.  A walk round the Poundstore yielded several DVDs of the period, a rake around the old VHS boxes came up with "She", "Lost World" (lots of versions), King Kong (old) and so on.  Slim was looking at including superheroes in his Hoodsville scenarios and so from Morval Earth and Morvalistan grew Morvalonesia.

The rules are still being tested and are a variant on Slim's Gangster set.  If you fancy a shot at trying them send me an e-mail on

On to Obnoxious Occultists On Obsidian Olympus NEW

On to Biggles Gets the Bird

On to The Curse of Queen Neferdidit

On to Gimbals Gillespie and the Lair of the Dragon

On to the Tax Gatherers 

On to the Treasure Hunt

On to the Monastery of Death

On to Biggles and the Walking Death

On to our first test games Gallery


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